Archive for February, 2008

CAST AND FANTASTIC REVIEWS OF COD4

by ayush on Feb.27, 2008, under CALL OF DUTY, CAST AND FANTASTIC REVIEWS OF COD4, GAMES

 

THE CAST OF CALL OF DUTY 4

The player controls the characters from a first-person perspective assuming the role of MacTavish most of the time with enrollment in 22 SAS. 

Sergeant Paul Jackson is part of the USMC 1st Force Recon deployed to the Middle East, the player controlling Jackson’s character in the five levels of Act 1.

Captain/Lieutenant Price is an officer of 22 SAS playable in a flashback voiced by Billy Murray.

Yasir Al-Fulani is the president of the unnamed Middle Eastern country playable only in the game’s opening credit sequence before execution.

The player also takes up the role of an American thermal-imaging TV operator aboard an AC-130 gunship in one  level whereas in the epilogue level, he is a British SAS counter-terrorist operative infiltrating a hijacked airliner to save a VIP.

There are several non-playable characters (NPC) like Captain Price (in his NPC capacity), his right-hand man, Gaz voiced by Craig Fairbrass serving mentors to MacTavish. Jackson’s USMC platoon led by Lieutenant Vasquez voiced by David Sobolov and Staff Sergeant Griggs voiced by and modeled after Infinity Ward lead animator Mark Grigsby.

Griggs, later accompanies MacTavish in Russia.

Sergeant Kamarov leads the Russian Loyalists allying with the SAS and USMC forces where Captain Macmillan is Price’s, a lieutenant at that time, mentor and commanding officer during the flashback to the assassination attempt on Zakhaev. 

The villains are Imran Zakhaev, the leader of the Russian Ultranationalist party and the antagonist of the game; Khaled Al-Asad, the commander of the revolutionary forces in the Middle East and an ally of Imran Zakhaev; Victor Zakhaev, son of Imran Zakhaev and a priority figure in the Ultranationalist party.

THE FANTASTIC REVIEWS AWARDED

Game Informer gave the game a 10 on 10,

GamePro gave it a full 5 on 5,

GameSpot gave it a 9 on 10,

GameTrailers gave it a 9.4 on 10,

X-Play gave it a 5 on 5,

Game Rankings gave it 94.1% for the Xbox 360 and the PC version 93.2% ,

GameCritics awarded it the Best Action Game,

GameSpot awarded it the Best Graphics, Best Shooter, Best Xbox 360 Game, Best PlayStation 3 Game,

GameTrailers awarded it the Best Graphics, Best PS3 Game,

GamePro awarded it the Best Overall Game of the Year,

IGN awarded it with the Best Xbox 360 Game, Best Shooter of 2007,

GameSpy awarded it the Best PS3 Game, Best Xbox 360 Game, Best PC Game, Game of the Year,

X-Play gave it the Best Shooter, Best Sound Design,

Spike Video Game gave it the Best Shooter, Best Military Game,

Academy of Interactive Arts & Sciences gave it the Action Game of the Year, Console Game of the Year and Overall Game of the Year.

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MULTIPLAYER MODE AND SOUNDTRACKS OF COD4

by ayush on Feb.25, 2008, under CALL OF DUTY, GAMES, MULTIPLAYER MODE AND SOUNDTRACKS OF COD4

 

MULTIPLAYER MODE OF CALL OF DUTY 4

You have the abilities to complete the objectives, one and all of a Domination multiplayer game to capture a flag showing a team-based and deathmatch-based multiplayer on various maps with their own objectives that require distinct strategies for completion. Players can call UAV reconnaissance scans, air strikes, attack helicopters either an AH-1 Cobra for S.A.S. or USMCor an Mi-24 for OpFor or Spetsnaz after achieving three, five, and seven-enemy kill streaks respectively. At the time of reaching a predefined number of points, the game ends or if the alloted time is completed, then the team with the maximum points wins and if the points are equal, then the Sudden Death mode is activated without  re-spawning with the team having the last man standing or achieving the objective first, win.

Online multiplayer tracks the player’s progress and score in the leaderboards where the players can compare their standing in Overall Score, Accuracy, Win & Loss and Kill & Death ratio with other players in their list or around the world.

The player’s performance in multiplayer mode is tracked using experience points earned taking down other players, completing objectives, or being a member of a winning team. Gaining experience advances the level, unlocks new weapons, perks, challenges, and gameplay modes with the highest obtainable level as 55 while on its consol versions, the player can also play “Prestige” mode that resets their level to 1 with all the earned bonuses lost in exchange for a special in-game insignia. This can be repeated till 10 times with a different insignia each time giving the player 605 levels.

At lower experience levels, the player has an access to five pre-determined classes without the ability to create a custom class with the weapon of choice. As the players advance in the levels, they earn the ability, thereby, customizing their classes, selecting the main weapon, side arm, special grenade type, limited number of “perks” to customize the character further. This perk effect includes increasing the damage by the player to take more damage, or detonating a grenade after being killed in an act of martyrdom. The player is provided with challenges to attempt, achieve kills with a specific weapon or shooting down a helicopter or performing head shots.

THE SOUNDTRACK OF CALL OF DUTY 4

The music for Call of Duty 4 was written by Stephen Barton. It was Gregson-Williams also who composed the music for the game like the main theme. Many tracks are available on Infinity Ward’s “7 Days of Modern Warfare” website, and at Barton’s own web site. The rap song at the end is performed by Call of Duty 4’s lead animator, Mark Grigsby.

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